Continuing the discussion from Questing the games:
I feel that needs expanding, @trashHeap.
Yep that would be it. Ive not had a high success rate with a lot of muds. My interest tends to fall off rapidly but Starmourn looks promising and I want to give it a try.
I dig the background. It is just this side of grim dark I can stand. The human blurb gave me this “Old Man’s War”-vibe, which I recall liking.
How much does it cost to play? I can’t find that info anywhere.
Not entirely sure; I’ve been assuming it’s like other Iron Realms games where it’s free to play but certain aspects of the game have paywalls.
I haven’t played any of their games, and here is my impression: a lot of disgruntled players talk about this company. But the folks that enjoy the game seem reasonable. So I’ll listen to your experience.
So, are the paywalls one off costs, or monthly fees?
Honestly don’t know? They look to be one offs, that can be conveniently subscribed to monthly at a discount for players who make use of them often. This would be my first Iron Realms game and I gotta spend some time digging into the realities of that. Ive skimmed the settings of a couple of their muds have appealed in the past; but theyve always seemed kind of intimidating to me in some way I can’t quite articulate. Ive followed them on and off durring development but havent seen them talk a whole lot about monetization.
What im getting at is I dont have any real iron realms experience. Their pricing scheme is also a bit different from other commercial muds ive tried. (Skotos.net for example).
MAN, I should have I really should have but got distracted. I plan to still. I got a little to philosophical and then spent more time strategizing about the games I wanted to play than actually playing them over the holiday.
I just finished Ice Wind Dale and Heart of Winter, so I win! =P
It was on story mode, and the game did not hold up, so there’s that… it just made me want to MUD a lot. And make a twitch mud based on fantasy, but using a weird mechanism like fate dice to resolve rolls. We should do that!