SolForge had a system using lanes and upgradable cards, while not using resources to play cards; just draw 5 cards, play 2, discard the rest (paraphrased).
I’d like a better document of how these mechanics worked.
SolForge had a system using lanes and upgradable cards, while not using resources to play cards; just draw 5 cards, play 2, discard the rest (paraphrased).
I’d like a better document of how these mechanics worked.