I learned that a few of us have game programming aspirations in that other thread. As I reflect on my progress this month; ive been pondering about what ill do if I ever need game art (beyond what opengameart.org can provide).
Ive got a few interactive-fictiony and roguelike ideas which solve that problem nicely, but ive got a few ideas for some simple 2d things too. I’ve done a little bit of lightweight work with both Vala and C++ with SDL1.2 many moons ago too so I kinda have a sense of what I would consider in scope.
I’ve also been kinda wishing lately I had worked on my artistic skills when I was younger; and keep poking at Krita on occasion now that im in KDE-land. The combination of these things makes me wonder if I should put this on my long list of personal goals or not. (Becoming comfortable enough with sketching and krita to atleast churn out prototype art).
But I also wanted to know if anybody here had game-art related thoughts or strategies for any of their long term personal projects.