maiki scratches

There are a bunch of cannabis databases posing as advertisement platforms, but they still have relevant information. Not only should that data about plant life be hosted better, we should use this massive amount of quantitative (measured % of whatever) and qualitative (good for depression, increases paranoia) and build really awesome crafting systems in games!

Could you imagine how much more fun LOTRO farming would be if you were trying to get a certain strain, based on real data! So fun.

I had this idea to build a MUD where everyone is a herbalist, and you go out and beat up fluffy monsters that live near different herb patches, but the game actually lists information such as growing process and types of soil, all based on real data.

And then I thought we could all start logging cannabis stuff in MUDs, and I was pretty happy for a bit. :slight_smile: